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ANXIETY.

2024

anxiety

school project

motion design

immersive experience

THE BRIEF

As part of a school project focused on emotional storytelling, our team of five was challenged to design a fully immersive experience around a single emotion. We chose anxiety — not as a clinical condition, but as a universal feeling that many people struggle to describe, let alone explain.

​

We approached anxiety through the lens of decision-making: those moments when even the simplest choice becomes a source of overwhelming internal noise. The experience aimed to capture that mental chaos — the intrusive thoughts, the tension, the paralysis — that often accompanies periods of high anxiety.

​

Participants entered a darkened space, sat facing a large wall with two closed doors, and wore headphones. The audio design layered fragmented voices, distorted inner

monologues, and environmental sounds, creating a rising sense of unease. The two doors represented a binary choice — one that felt urgent and important, but whose outcome was ultimately left unresolved. The point was not the decision itself, but the emotional weight projected onto it.

​

The installation concluded by revealing that neither door held a consequence, reinforcing the message that the pressure we place on ourselves is often disproportionate — a quiet, grounding insight meant to mirror the process of reframing anxious thoughts in real life.

the brief

As part of a school project focused on emotional storytelling, our team of five was challenged to design a fully immersive experience around a single emotion. We chose anxiety — not as a clinical condition, but as a universal feeling that many people struggle to describe, let alone explain.

​

We approached anxiety through the lens of decision-making: those moments when even the simplest choice becomes a source of overwhelming internal noise. The experience aimed to capture that mental chaos — the intrusive thoughts, the tension, the paralysis — that often accompanies periods of high anxiety.

​

Participants entered a darkened space, sat facing a large wall with two closed doors, and wore headphones. The audio design layered fragmented voices, distorted inner monologues, and environmental sounds, creating a rising sense of unease. The two doors represented a binary choice — one that felt urgent and important, but whose outcome was ultimately left unresolved. The point was not the decision itself, but the emotional weight projected onto it.

​

The installation concluded by revealing that neither door held a consequence, reinforcing the message that the pressure we place on ourselves is often disproportionate — a quiet, grounding insight meant to mirror the process of reframing anxious thoughts in real life.

2024

anxiety

school project

motion design

immersive experience

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